Paul Freed - Level 16 Military

Class:Military Paul is a well built man, standing at average height with a strong build. His uniform has a old patch sitting on his shoulder, denoting him as a former Dixie Squad Leader.

Wearing: a black tie, a black long-sleeved shirt, a blood-flecked black waistcoat, a black tailcoat, a blood-soaked pair of black trousers and a pair of black shoes

XP:68 Group:Dunell Hills Police Department
Joined:2011-06-18 17:13:39 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
      • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
        • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
          • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
          • Shopping (Player may choose which stores to loot, when searching a mall.)
                • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                                      • Memories of Life (Zombie is able to open doors to buildings.)
                                              • Lurching Gait (Zombie can walk as fast as the living.)
                                                • Ankle Grab (Zombie only spends 1AP standing up.)
                                                Died:18 times
                                                First died:unknown

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