Brainhew - Level 25 Zombie

Class:Zombie A non-descript zombie.
Level:25
XP:585 Group:none
Joined:2008-04-02 11:32:18 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
      • Free Running (Can move between adjacent buildings without stepping outside.)
          • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
            • Surgery (Player can heal a further 5HP if working in a hospital with power.)
          • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
            • Body Building (Player has a maximum of 60 Hit Points instead of 50.)

                    • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                      • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                        • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                          • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                        • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                          • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                          • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                          • Rend Flesh (Hand attacks deal an extra 1 damage.)
                          • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                          • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                        • Memories of Life (Zombie is able to open doors to buildings.)
                            • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                              • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                              • Lurching Gait (Zombie can walk as fast as the living.)
                                • Ankle Grab (Zombie only spends 1AP standing up.)
                                Died:30 times
                                First died:during the early outbreaks
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