Vlcrst - Level 18 Military

Class:Military A lonely guy, who has been left with nothing, now seeks only the confort of helping others. Only a little inexperienced in the ways of healing, (To The) Four Winds is written on his green armband (Please, revive if undead)

Wearing: a scratched and blood-smeared pair of glasses, a bloodstained green bandanna, a blood-soaked green long-sleeved shirt, a white lab coat, a blood-soaked pair of dark blue jeans and a scuffed and blood-soaked pair of white trainers

XP:193 Group:(To The) Four Winds
Joined:2007-12-04 18:09:55 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
    • Knife Combat (An extra +15% when attacking with a knife.)
    • Axe Proficiency (An extra +15% when attacking with an axe.)
  • Free Running (Can move between adjacent buildings without stepping outside.)
  • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
  • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
    • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
      • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
    • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
    • Shopping (Player may choose which stores to loot, when searching a mall.)
      • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
        • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                                      • Lurching Gait (Zombie can walk as fast as the living.)

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