Karaburma - Level 19 Military

Class:Military Not a Navy SEAL or a secret agent, unfortunately, but an ordinary girl from Malton with curly hair, crooked teeth, and a grouchy sort of look. And a rusty old fire axe.

Wearing: a blood-soaked black bandanna, a blood-soaked white scarf, a blood-soaked black blouse, a blood-soaked pale yellow hooded sweater, a blood-soaked black skirt and a blood-soaked pair of black boots

XP:112 Group:Dunell Hills Police Department
Joined:2007-11-22 09:14:46 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
      • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
        • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
        • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
            • Shopping (Player may choose which stores to loot, when searching a mall.)
              • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
            • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
            • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
            • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
              • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

                                        • Lurching Gait (Zombie can walk as fast as the living.)
                                          • Ankle Grab (Zombie only spends 1AP standing up.)
                                          Died:22 times
                                          First died:unknown
                                          Real name:Karaburma

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