pgunn - Level 31 Scientist

Class:Scientist Crazy hair, green-rimmed glasses, wild eyes, pgunn didn't react well to the end of civilisation. A once serious, caring face has been cracked by stress - he mutters to himself constantly, his expression occasionally distorted by a facial tic.

Wearing: a cracked and blood-smeared old pumpkin mask, a torn and blood-soaked black bandanna, a bloodstained blue scarf, a tattered and blood-soaked dark green long-sleeved shirt, a tattered and blood-soaked grey jacket, a tattered and blood-soaked white doctor's coat, a torn and blood-soaked pair of black trousers and a blood-soaked pair of brown boots

Level:31
XP:1891 Group:Deep 13
Joined:2007-08-02 03:40:25 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Hand-to-Hand Combat (+15% to melee attacks.)
        • Knife Combat (An extra +15% when attacking with a knife.)
        • Axe Proficiency (An extra +15% when attacking with an axe.)
      • Free Running (Can move between adjacent buildings without stepping outside.)
        • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
          • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
            • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
        • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
          • Surgery (Player can heal a further 5HP if working in a hospital with power.)
        • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
        • Shopping (Player may choose which stores to loot, when searching a mall.)
          • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
        • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
        • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
        • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
        • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
        • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

        • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
              • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
              • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                • Rend Flesh (Hand attacks deal an extra 1 damage.)
                • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                • Memories of Life (Zombie is able to open doors to buildings.)
                  • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                      • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                    • Lurching Gait (Zombie can walk as fast as the living.)
                      • Ankle Grab (Zombie only spends 1AP standing up.)
                      Real name:Pat Gunn
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