Unknown Soldier133 - Level 21 Military

Class:Military He has short brown hair and wheres aviader glasses and is always ready to kick some dead ass!!! Is one of the two leaders of the M.M.M, and is proud to wear the Malton Mayhem Militia logo!

Wearing: a scratched and blood-smeared pair of mirrored sunglasses, a torn and blood-flecked white bandanna, a black T-shirt, a blood-soaked black leather jacket, a torn and blood-soaked pair of dark blue jeans and a bloodstained pair of tan boots

Level:21
XP:64 Group:Malton Mayhem Militia
Joined:2007-07-06 07:07:19 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Free Running (Can move between adjacent buildings without stepping outside.)
        • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
          • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
            • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
        • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
          • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
          • Shopping (Player may choose which stores to loot, when searching a mall.)
            • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
          • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
          • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
          • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
          • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
          • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

                  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                      • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
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