zinker - Level 21 Military

Class:Military A short scraggled man with a stubby beard.

Wearing: a torn and blood-soaked fake white beard, a blood-soaked Santa hat, a studded leather collar, a torn and blood-soaked red number 1 football shirt, a torn and blood-soaked white-trimmed red jacket, a blood-soaked dark red greatcoat, a torn and blood-soaked pair of white-trimmed red trousers and a bloodstained pair of grey trainers

Level:21
XP:3 Group:Demantia
Joined:2007-06-22 01:17:24 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
    • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
    • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
      • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
        • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
        • Shopping (Player may choose which stores to loot, when searching a mall.)
          • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
        • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
          • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
            • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

                    • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                        • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                    • Lurching Gait (Zombie can walk as fast as the living.)
                                      • Ankle Grab (Zombie only spends 1AP standing up.)
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