Darth Mandingo - Level 20 Civilian

Class:Civilian A non-descript survivor.

Wearing: a blood-soaked white dress and a scraped and blood-soaked pair of black shoes

Level:20
XP:68 Group:none
Joined:2007-06-19 00:26:28 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
      • Free Running (Can move between adjacent buildings without stepping outside.)

                          • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                            • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                              • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                              • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                • Memories of Life (Zombie is able to open doors to buildings.)
                                      • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                      • Lurching Gait (Zombie can walk as fast as the living.)
                                        • Ankle Grab (Zombie only spends 1AP standing up.)
                                      • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                                        Died:61 times
                                        First died:during the early outbreaks
                                        Real name:Urbandot
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