Dr Deputy - Level 12 Scientist

Class:Scientist A Special Forces Team Medic that was sent in to help secure the area and maintain a safe zone until reinforcements came. They never came...

Wearing: a dark blue balaclava, a blood-soaked police cap, a pale blue long-sleeved shirt, a blood-flecked police jacket, a blood-flecked high-visibility jacket, a bloodstained pair of black trousers and a pair of black boots

Level:12
XP:121 Group:BOW
Joined:2007-04-12 20:45:29 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
          • Free Running (Can move between adjacent buildings without stepping outside.)
            • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
              • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
                • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
            • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
              • Surgery (Player can heal a further 5HP if working in a hospital with power.)
            • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
              • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
                • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                                              • Lurching Gait (Zombie can walk as fast as the living.)
                                                  Died:22 times
                                                  First died:unknown
                                                  Real name:Jay
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