Class: | Scientist |
Looks fresh. Wearing: a tattered and blood-soaked pale green medical facemask, a blood-soaked pale blue short-sleeved shirt, a blood-soaked white doctor's coat, a bloodstained pair of black trousers and a torn and blood-soaked pair of pale green surgical shoe covers |
Joined: | 2007-02-19 14:37:41 |
Skills: | - Free Running (Can move between adjacent buildings without stepping outside.)
- Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
- NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
- Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
- NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
- First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
- Diagnosis (The HP values of nearby survivors are displayed next to their name.)
- Shopping (Player may choose which stores to loot, when searching a mall.)
- Body Building (Player has a maximum of 60 Hit Points instead of 50.)
- Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
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