A Bovig - Level 21 Civilian

Class:Civilian You see a half cow (bovine) and half pig (pig), hence the name 'bov-ig'.
bovig.aypok.co.uk

Wearing: a blood-soaked zookeeper's peaked cap, a blood-soaked black bow-tie, a bloodstained zookeeper's shirt, a blood-soaked zookeeper's jacket, a bloodstained pair of khaki shorts and a blood-soaked pair of black shoes

Level:21
XP:59 Group:The Malton Zookeepers
Joined:2006-10-08 18:16:59 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
      • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
        • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
        • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
          • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
          • Shopping (Player may choose which stores to loot, when searching a mall.)
            • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
              • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
                • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

                        • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                  • Memories of Life (Zombie is able to open doors to buildings.)
                                          • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                                        • Lurching Gait (Zombie can walk as fast as the living.)
                                          • Ankle Grab (Zombie only spends 1AP standing up.)
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