GregHauswirth - Level 25 Military

Class:Military Standing 7'1 He has a threatening presence around him but, you feel safe around him. Like you can depend on him.

Wearing: a blood-flecked gas mask, a dark blue T-shirt, a black jacket, a pair of black trousers and a blood-flecked pair of black boots

Level:25
XP:27 Group:BlackWatch
Joined:2006-09-29 00:34:55 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
    • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
    • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
      • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
        • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
    • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
      • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
      • Shopping (Player may choose which stores to loot, when searching a mall.)
        • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
      • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
      • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
      • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
      • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
      • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

      • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                        • Memories of Life (Zombie is able to open doors to buildings.)
                          • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                              • Lurching Gait (Zombie can walk as fast as the living.)
                                  Real name:Zero
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