TyphoidMarcus - Level 19 Zombie

Class:Zombie maaaaaaaaaaaaaahhrrrnn

Wearing: a pair of glasses, an orange long-sleeved shirt, a black jacket, a pair of black jeans and a pair of brown leather boots

Level:19
XP:59 Group:Shack Reborn
Joined:2006-09-24 18:04:45 Skills:
      • Hand-to-Hand Combat (+15% to melee attacks.)
          • Axe Proficiency (An extra +15% when attacking with an axe.)
        • Free Running (Can move between adjacent buildings without stepping outside.)
              • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
                • Body Building (Player has a maximum of 60 Hit Points instead of 50.)

                        • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                          • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                            • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                              • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                            • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                              • Memories of Life (Zombie is able to open doors to buildings.)
                                • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                                  • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                  • Lurching Gait (Zombie can walk as fast as the living.)
                                    • Ankle Grab (Zombie only spends 1AP standing up.)
                                    Died:50 times
                                    First died:during the early outbreaks
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