Synth X - Level 29 Military

Class:Military A milkman turned soldier that was recruited for the army not long after the zombie outbreak. However, he still remains a part of The Malton Milkmen. His primary weapons are a Pistol and a Shotgun, though he is capable of melee combat when necessary.

Wearing: a blood-smeared pair of mirrored sunglasses, a blood-smeared pendant necklace, a bloodstained black long-sleeved shirt, a black jacket, a torn and bloodstained pair of black jeans and a blood-soaked pair of black shoes

Level:29
XP:218 Group:Malton Forensics Unit
Joined:2006-08-29 04:32:22 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
    • Knife Combat (An extra +15% when attacking with a knife.)
    • Axe Proficiency (An extra +15% when attacking with an axe.)
  • Free Running (Can move between adjacent buildings without stepping outside.)
  • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
  • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
    • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
      • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
    • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
    • Shopping (Player may choose which stores to loot, when searching a mall.)
      • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
    • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
    • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
    • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
    • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
    • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

    • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
      • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
        • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
        • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
            • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                • Memories of Life (Zombie is able to open doors to buildings.)
                        • Lurching Gait (Zombie can walk as fast as the living.)
                          • Ankle Grab (Zombie only spends 1AP standing up.)
                          Real name:Evan Szoke
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