Zombie Penquin - Level 26 Civilian

Class:Civilian Doobie Doobie Doo

Wearing: a blood-smeared doctor's headband mirror, a blood-soaked clerical collar, a bloodstained hospital gown and a crumpled and bloodstained toe tag

Level:26
XP:32 Group:Dunell Hills Police Department
Joined:2006-05-04 08:07:49 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
      • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
        • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
          • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
      • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
        • Surgery (Player can heal a further 5HP if working in a hospital with power.)
      • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
      • Shopping (Player may choose which stores to loot, when searching a mall.)
            • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                        • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                            • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                            • Rend Flesh (Hand attacks deal an extra 1 damage.)
                            • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                            • Memories of Life (Zombie is able to open doors to buildings.)
                                • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                  • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                  • Lurching Gait (Zombie can walk as fast as the living.)
                                    • Ankle Grab (Zombie only spends 1AP standing up.)
                                    Died:35 times
                                    First died:during the early outbreaks
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