kelikapouski - Level 18 Zombie

Class:Zombie el tiempo pasa, despacico! SUCK MY BALLS UNFAITHFUL BASTARDS! SAN POLI IS THE TRUTH, THE PATH AND THE LIFE!
Level:18
XP:105 Group:PH
Joined:2006-03-29 17:51:14 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
          • Free Running (Can move between adjacent buildings without stepping outside.)
            • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)

                              • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                                  • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                                • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                  • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                                • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                  • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                  • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                  • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                  • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                  • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                                • Memories of Life (Zombie is able to open doors to buildings.)
                                      • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                      • Lurching Gait (Zombie can walk as fast as the living.)
                                        • Ankle Grab (Zombie only spends 1AP standing up.)
                                        Died:37 times
                                        First died:2006-06-15 12:05:21
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