Malfeasance - Level 11 Civilian

Class:Civilian Looks a bit shocked to be alive...Odd, I dont remember asking to be alive.. Alive or Dead Member of the DHPD and ST-6.
Level:11
XP:93 Group:Dunell Hills Police Department
Joined:2006-03-26 17:05:31 Skills:
          • Free Running (Can move between adjacent buildings without stepping outside.)
                • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
                      • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                          • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                      • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                      • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                      • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                      • Memories of Life (Zombie is able to open doors to buildings.)
                                              • Lurching Gait (Zombie can walk as fast as the living.)
                                                • Ankle Grab (Zombie only spends 1AP standing up.)
                                                Advertisement
                                                 

                                                Add Malfeasance to your Contacts List Back to the City