John Lee Pettimore - Level 27 Civilian

Class:Civilian This man always carries a couple of jugs of clear liquid. He insists it's safe to drink, but doing so is immediately fatal to most people. Those who suffer this fate are mockingly dismissed as lightweights.

Wearing: a blood-soaked dark blue short-sleeved shirt, a blood-flecked grey jacket, a blood-soaked yellow coat, a blood-soaked pair of dark blue jeans and a blood-soaked pair of tan boots

Level:27
XP:566 Group:Malton Fire Department
Joined:2006-01-22 03:09:42 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
      • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
        • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
        • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
          • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
          • Shopping (Player may choose which stores to loot, when searching a mall.)
            • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
          • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
            • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
              • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

                    • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                      • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                          • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                          • Rend Flesh (Hand attacks deal an extra 1 damage.)
                          • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                          • Memories of Life (Zombie is able to open doors to buildings.)
                            • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                                • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                              • Lurching Gait (Zombie can walk as fast as the living.)
                                • Ankle Grab (Zombie only spends 1AP standing up.)
                                Died:38 times
                                First died:unknown
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