Vicky Pollard - Level 22 Zombie

Class:Zombie Zombie? Who you callin a zombie? Yeah, but no, but yeah, but what if I did get bit it don't mean nothin cos Tracy let one put his hand up her skirt but she's a dirty minger anyway so I don't know what you're talkin about or nothin

Wearing: a pale red jacket, a pair of pale red trousers and a scraped pair of pale red trainers

Level:22
XP:188 Group:Militant Order of Barhah
Joined:2006-01-18 21:51:12 Skills:
                    • Shopping (Player may choose which stores to loot, when searching a mall.)

                                • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                  • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                                  • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                                  • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                                • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                  • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                                • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                  • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                  • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                  • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                  • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                  • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                                • Memories of Life (Zombie is able to open doors to buildings.)
                                  • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                                  • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                    • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                    • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                                  • Lurching Gait (Zombie can walk as fast as the living.)
                                    • Ankle Grab (Zombie only spends 1AP standing up.)
                                  • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                                    • Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
                                  Died:89 times
                                  First died:2006-03-08 16:48:55
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