Gothmog9679 - Level 23 Zombie

Class:Zombie Faded Liberty Spikes Torn black leather jacket No Pants. Spike Collar.

Wearing: a broken and blood-smeared pair of glasses, a torn and blood-soaked green T-shirt, a tattered and blood-soaked black jacket, a tattered and bloodstained pair of pale red trousers and a battered and bloodstained pair of black boots

Level:23
XP:2659 Group:Extinction
Joined:2005-12-19 19:20:27 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)

                                • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                  • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                                  • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                                  • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                                • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                  • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                                • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                  • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                  • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                  • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                  • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                  • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                                • Memories of Life (Zombie is able to open doors to buildings.)
                                  • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                                  • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                    • Bellow (When facing at least 25 survivors, the zombie can give a groan audible up to ten blocks away.)
                                  • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                  • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                                • Lurching Gait (Zombie can walk as fast as the living.)
                                  • Ankle Grab (Zombie only spends 1AP standing up.)
                                • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                                  • Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
                                Died:103 times
                                First died:unknown
                                Real name:Dustin
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