arou - Level 19 Zombie

Class:Zombie A non-descript zombie.
Level:19
XP:37 Group:The Undying Scourge Ravagers
Joined:2005-12-13 03:23:36 Skills:
              • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
                  • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
                    • Body Building (Player has a maximum of 60 Hit Points instead of 50.)

                            • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                              • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                              • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                              • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                              • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                • Memories of Life (Zombie is able to open doors to buildings.)
                                  • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                                  • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                      • Lurching Gait (Zombie can walk as fast as the living.)
                                        • Ankle Grab (Zombie only spends 1AP standing up.)
                                      • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                                        Died:23 times
                                        First died:2006-01-24 19:13:11
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