saxifrage - Level 18 Zombie

Class:Zombie A non-descript zombie.
Level:18
XP:323 Group:Mall Tour '06
Joined:2005-12-10 08:20:55 Skills:
                    • Shopping (Player may choose which stores to loot, when searching a mall.)
                      • Body Building (Player has a maximum of 60 Hit Points instead of 50.)

                              • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                                • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                                • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                  • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                                • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                  • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                  • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                  • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                  • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                  • Memories of Life (Zombie is able to open doors to buildings.)
                                    • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                                    • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                        • Lurching Gait (Zombie can walk as fast as the living.)
                                          • Ankle Grab (Zombie only spends 1AP standing up.)
                                        • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                                          Died:38 times
                                          First died:2006-01-29 01:03:01
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