Ted Friday - Level 21 Civilian

Class:Civilian A Chicago cop on visit to Malton during the outbreak. He wears a flak jacket over his uniform and keeps his weapons at hand. An American flag bandana is wrapped around his arm. His DHPD badge shines with #1010 engraved on it.

Wearing: a black balaclava, a police cap, a white T-shirt, a police jacket, a high-visibility jacket, a pair of dark blue trousers and a pair of black boots

Level:21
XP:19 Group:Dunell Hills Police Department
Joined:2005-11-27 03:33:19 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
      • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
        • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
          • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
        • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
        • Shopping (Player may choose which stores to loot, when searching a mall.)
          • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
            • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
            • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
            • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

                    • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                              • Memories of Life (Zombie is able to open doors to buildings.)
                                      • Lurching Gait (Zombie can walk as fast as the living.)
                                        • Ankle Grab (Zombie only spends 1AP standing up.)
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