foulsmell - Level 16 Zombie

Class:Zombie His smell is so bad that unaware harmanz prey faint very quickly and could be rid of their useless brains. Luckily for him, his zombie companions doesn't notice the odor.
Level:16
XP:913 Group:eat brainz
Joined:2005-11-07 21:27:38 Skills:

                                • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                  • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                                  • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                                  • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                    • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                                  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                    • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                    • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                    • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                    • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                    • Memories of Life (Zombie is able to open doors to buildings.)
                                      • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                                      • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                          • Lurching Gait (Zombie can walk as fast as the living.)
                                            • Ankle Grab (Zombie only spends 1AP standing up.)
                                          • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                                            Died:47 times
                                            First died:during the early outbreaks
                                            Real name:Gimil
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