AlphaDog156 - Level 16 Zombie

Class:Zombie A non-descript zombie.
Level:16
XP:82 Group:none
Joined:2016-10-08 07:04:15 Skills:

                                • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                      • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                        • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                                      • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                        • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                        • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                        • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                        • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                        • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                                      • Memories of Life (Zombie is able to open doors to buildings.)
                                          • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                            • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                            • Lurching Gait (Zombie can walk as fast as the living.)
                                              • Ankle Grab (Zombie only spends 1AP standing up.)
                                            • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                                              • Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
                                            Died:11 times
                                            First died:during the early outbreaks
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