Class: | Zombie |
A Beast Of A Zombie That Seems Mutated, You See Remains Of Zombies In His Mouth, It Is Also Clutching Onto The Spinal Cord Which Is Attached To A Zombie Head That Moans Silently, You See Him Lurching Towards His Dead Brethren With A Hateful Lust Wearing: a dark purple T-shirt, a dark purple jacket, a ripped pair of black jeans and a scuffed pair of black leather boots |
Joined: | 2012-12-09 06:34:20 |
Skills: |
- Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
- Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
- Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
- Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
- Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
- Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
- Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
- Rend Flesh (Hand attacks deal an extra 1 damage.)
- Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
- Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
- Memories of Life (Zombie is able to open doors to buildings.)
- Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
- Lurching Gait (Zombie can walk as fast as the living.)
- Ankle Grab (Zombie only spends 1AP standing up.)
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