Geoffrax - Level 17 Zombie

Class:Zombie A non-descript zombie.

Wearing: a blood-flecked grey T-shirt, a torn and blood-soaked pair of black jeans and a scraped and blood-soaked pair of dark brown boots

Level:17
XP:58 Group:none
Joined:2011-03-30 17:30:54 Skills:
          • Free Running (Can move between adjacent buildings without stepping outside.)
                • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
                • Shopping (Player may choose which stores to loot, when searching a mall.)
                      • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                          • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                            • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                            • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                            • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                            • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                • Memories of Life (Zombie is able to open doors to buildings.)
                                    • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                      • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                      • Lurching Gait (Zombie can walk as fast as the living.)
                                        • Ankle Grab (Zombie only spends 1AP standing up.)
                                        Died:40 times
                                        First died:during the early outbreaks
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