Knight03 - Level 17 Scientist

Class:Scientist Knight has messy/curly shoulder length brown-red hair covering her moss green eyes,over all not much to notice. Her and her German Shepard, Allie, keep up the Brimblecombe Arms, trying to have a safe place for survivors to stay and get patched up.

Wearing: a blood-soaked black balaclava, a torn and blood-soaked police cap, a tattered and blood-soaked black short-sleeved shirt, a torn and blood-soaked black hooded sweater, a blood-soaked black coat, a blood-soaked pair of black jeans and a scraped and blood-soaked pair of black boots

Level:17
XP:8 Group:The Malton Arms
Joined:2010-12-08 01:16:11 Skills:
      • Hand-to-Hand Combat (+15% to melee attacks.)
        • Knife Combat (An extra +15% when attacking with a knife.)
        • Axe Proficiency (An extra +15% when attacking with an axe.)
      • Free Running (Can move between adjacent buildings without stepping outside.)
      • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
      • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
        • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
          • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
      • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
        • Surgery (Player can heal a further 5HP if working in a hospital with power.)
      • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
      • Shopping (Player may choose which stores to loot, when searching a mall.)
        • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
        • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
        • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
        • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
        • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)
        Real name:D. Knight
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