Zombie Rottweiler - Level 18 Zombie

Class:Zombie A shambling hulk of a dog, with glowing red eyes and huge slavering fangs. Grave dirt still clings to its body, and dried blood mats the fur around its mouth and forepaws.

His collar is labeled BUTCH.

Wearing: a fuel-soaked tan T-shirt, a tattered black coat, a ripped pair of tan trousers and a crumpled toe tag

Level:18
XP:5 Group:none
Joined:2008-10-28 21:01:37 Skills:

                                • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                  • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                                  • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                                  • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                                • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                  • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                                • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                  • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                  • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                  • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                    • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                                  • Memories of Life (Zombie is able to open doors to buildings.)
                                      • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                        • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                        • Lurching Gait (Zombie can walk as fast as the living.)
                                          • Ankle Grab (Zombie only spends 1AP standing up.)
                                        • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                                          • Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
                                        Died:51 times
                                        First died:during the early outbreaks
                                        Real name:DF
                                        Advertisement
                                         

                                        Add Zombie Rottweiler to your Contacts List Back to the City