Biker Moses - Level 32 Civilian

Class:Civilian An old, bearded man on a fat-ass Harley. He has duct taped an axe to a bronze snake wrapped around a rod. He stretches it out over the bourbon bottle in his left hand, and the waters were divided.

Wearing: a blood-flecked pair of sunglasses, a blood-flecked yellow bandanna, a pendant necklace, a torn and blood-soaked black skull T-shirt, a black leather jacket, a blood-soaked pair of blue jeans and a blood-flecked pair of black leather boots

Level:32
XP:498 Group:404: Barhah not found
Joined:2008-10-28 11:15:05 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
    • Knife Combat (An extra +15% when attacking with a knife.)
    • Axe Proficiency (An extra +15% when attacking with an axe.)
  • Free Running (Can move between adjacent buildings without stepping outside.)
    • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
      • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
        • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
    • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
      • Surgery (Player can heal a further 5HP if working in a hospital with power.)
    • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
    • Shopping (Player may choose which stores to loot, when searching a mall.)
      • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
    • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
    • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
    • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
    • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)

      • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
        • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
        • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
        • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
        • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
            • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
            • Rend Flesh (Hand attacks deal an extra 1 damage.)
              • Memories of Life (Zombie is able to open doors to buildings.)
                • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                    • Lurching Gait (Zombie can walk as fast as the living.)
                      • Ankle Grab (Zombie only spends 1AP standing up.)
                      Died:49 times
                      First died:unknown
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