mindripper - Level 23 Zombie

Class:Zombie i was once human....now i roam the streets looking for my next meal...when i was human i had i habit of ripping minds from bodies...now i just eat them....PLEASE REVEIVE!!!

Wearing: a blood-soaked dark blue balaclava, a torn and blood-soaked pale blue long-sleeved shirt, a ripped and blood-soaked high-visibility jacket, a ripped and blood-soaked pair of black trousers and a scuffed and blood-soaked pair of black boots

Level:23
XP:55 Group:none
Joined:2005-07-16 18:27:10 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
      • Free Running (Can move between adjacent buildings without stepping outside.)
        • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
          • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
              • Shopping (Player may choose which stores to loot, when searching a mall.)
                    • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
                    • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)

                      • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                        • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                        • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                        • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                          • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                        • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                          • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                          • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                              • Memories of Life (Zombie is able to open doors to buildings.)
                                      • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                                    • Lurching Gait (Zombie can walk as fast as the living.)
                                      • Ankle Grab (Zombie only spends 1AP standing up.)
                                      Died:78 times
                                      First died:2005-07-22 08:32:06
                                      Web page:link
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