cameronofbloods123 - Level 22 Military

Class:Military very shady man wit a blood pants,blood shirt,shotgun, pistol, eyepatch,handband,armbands

Wearing: a black balaclava, a torn and blood-soaked pale blue short-sleeved shirt, a ripped police jacket, a torn and blood-soaked high-visibility jacket, a pair of dark blue trousers and a battered pair of black boots

Level:22
XP:2 Group:none
Joined:2008-07-18 18:35:36 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
      • Free Running (Can move between adjacent buildings without stepping outside.)
        • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
          • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
            • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
        • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
            • Shopping (Player may choose which stores to loot, when searching a mall.)
              • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
            • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
              • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
              • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
              • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

                    • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                      • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                    • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                      • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                            • Memories of Life (Zombie is able to open doors to buildings.)
                                • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                        Real name:cameron
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