Mad Dog Torgo - Level 25 Zombie

Class:Zombie FPDF Squad Leader. Pro-zombie.

Fort Perryn barricade policy: http://tinyurl.com/dfo736

I am Torgo. I take care of the place while the Master is away. There is no way out of here. It'll be dark soon. There is no way out of here!

Wearing: a broken and blood-smeared pair of glasses, a tattered and blood-soaked mustard yellow short-sleeved shirt, a tattered and blood-soaked pale green jacket, a tattered and blood-soaked dark orange coat, a tattered and blood-soaked pair of purple trousers and a battered and blood-soaked pair of grey shoes

Level:25
XP:8268 Group:Fort Perryn Destruction Force
Joined:2008-07-14 02:46:46 Skills:
          • Free Running (Can move between adjacent buildings without stepping outside.)
            • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
                    • Body Building (Player has a maximum of 60 Hit Points instead of 50.)

                            • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                              • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                              • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                              • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                            • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                              • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                            • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                              • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                              • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                              • Rend Flesh (Hand attacks deal an extra 1 damage.)
                              • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                              • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                            • Memories of Life (Zombie is able to open doors to buildings.)
                              • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                              • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                • Bellow (When facing at least 25 survivors, the zombie can give a groan audible up to ten blocks away.)
                              • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                              • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                            • Lurching Gait (Zombie can walk as fast as the living.)
                              • Ankle Grab (Zombie only spends 1AP standing up.)
                            • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                              • Flesh Rot (Zombie has a maximum of 60 Hit Points, and takes reduced damage from firearms.)
                            Died:308 times
                            First died:during the early outbreaks
                            Real name:Mad Dog Torgo
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