Jackson Ulysses - Level 15 Zombie

Class:Zombie A paratrooper dropped into Monroeville on July 8th to help contain the zombie menace. He picked the wrong place to take a nap his first night in town, and quickly went from being part of the solution to being part of the problem.

Ten brains eaten.

Wearing: a pair of glasses, a ripped and bloodstained grey short-sleeved shirt, a torn and blood-flecked grey jacket, a torn pair of grey trousers and a pair of black leather boots

Level:15
XP:46 Group:Bat Country
Joined:2008-07-08 23:27:48 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)

                                • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                    • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                                    • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                      • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                                    • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                      • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                      • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                      • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                      • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                      • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                                    • Memories of Life (Zombie is able to open doors to buildings.)
                                      • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                                        • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                        • Lurching Gait (Zombie can walk as fast as the living.)
                                            Died:26 times
                                            First died:unknown
                                            Real name:Sam
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