zelic27 - Level 24 Military

Class:Military A young man, Searching for something in the city. He does not know what it is, only that his mobile phone will go off when he finds it with information from his employer, the head of NecroTech.

Wearing: a pair of mirrored sunglasses, a blood-soaked police cap, a chipped crucifix necklace, a dark blue long-sleeved shirt, a blood-soaked police jacket, a blood-flecked dark blue raincoat, a blood-flecked pair of dark blue trousers and a blood-soaked pair of steel toe-capped boots

Level:24
XP:139 Group:CORAM
Joined:2008-06-12 23:43:52 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Hand-to-Hand Combat (+15% to melee attacks.)
          • Free Running (Can move between adjacent buildings without stepping outside.)
            • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
              • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
                  • Shopping (Player may choose which stores to loot, when searching a mall.)

                              • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                                  • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                                • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                  • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                                • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                  • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                  • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                  • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                  • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                  • Memories of Life (Zombie is able to open doors to buildings.)
                                      • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                        • Bellow (When facing at least 25 survivors, the zombie can give a groan audible up to ten blocks away.)
                                      • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                      • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                                    • Lurching Gait (Zombie can walk as fast as the living.)
                                      • Ankle Grab (Zombie only spends 1AP standing up.)
                                      Died:84 times
                                      First died:unknown
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