DutchCop - Level 21 Zombie

Class:Zombie A trenchcoated zombie with plenty of trenchcoats in his trenchcoat. He has a stain on his trenchcoat in the shape of a trenchcoat. He has two trench guns holstered, wrapped in protective trenchcoats.

Wearing: a tattered and bloodstained white medical facemask, a torn and blood-soaked police cap, a bloodstained grey short-sleeved shirt, a tattered and blood-soaked police jacket, a torn and blood-soaked pair of dark blue trousers and a scraped and blood-soaked pair of black boots

Level:21
XP:22 Group:Raccoon City Survivors
Joined:2008-03-08 21:15:46 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
      • Hand-to-Hand Combat (+15% to melee attacks.)
          • Free Running (Can move between adjacent buildings without stepping outside.)

                              • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                                • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                                • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                              • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                              • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                              • Memories of Life (Zombie is able to open doors to buildings.)
                                • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                                  • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                  • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                                • Lurching Gait (Zombie can walk as fast as the living.)
                                  • Ankle Grab (Zombie only spends 1AP standing up.)
                                  Died:65 times
                                  First died:unknown
                                  Real name:XterrorX
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