Doctor Lucas Miller - Level 28 Zombie

Class:Zombie A non-descript zombie.

Wearing: a scratched and blood-smeared pair of glasses, a bloodstained pale blue long-sleeved shirt, a ripped and blood-soaked dark blue jacket, a blood-soaked white lab coat, a torn and blood-soaked pair of dark blue trousers and a blood-soaked pair of black shoes

Level:28
XP:115 Group:The Dead
Joined:2008-02-26 12:48:54 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
      • Shotgun Training (An extra +25% to hit with a shotgun.)
        • Advanced Shotgun Training (An extra +10% to hit.)
    • Hand-to-Hand Combat (+15% to melee attacks.)
        • Free Running (Can move between adjacent buildings without stepping outside.)
          • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
            • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
              • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
          • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
            • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
            • Shopping (Player may choose which stores to loot, when searching a mall.)
              • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
              • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
                • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)

                  • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                        • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                          • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                        • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                          • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                          • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                          • Rend Flesh (Hand attacks deal an extra 1 damage.)
                          • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                          • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                        • Memories of Life (Zombie is able to open doors to buildings.)
                            • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                              • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                              • Lurching Gait (Zombie can walk as fast as the living.)
                                • Ankle Grab (Zombie only spends 1AP standing up.)
                                Died:30 times
                                First died:unknown
                                Real name:James
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