taylortjc12 - Level 15 Zombie

Class:Zombie Im a zombie right now but u stick me and I will fight just as hard as a survivour

Wearing: a broken and blood-flecked pair of glasses, a tattered and blood-soaked black jacket, a ripped black coat, a bloodstained pair of dark brown trousers and a battered pair of dark red boots

Level:15
XP:66 Group:{{Opportunist}}
Joined:2008-02-10 05:54:40 Skills:

                                • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                  • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                                  • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                                  • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                    • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                      • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                      • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                      • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                      • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                      • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                                    • Memories of Life (Zombie is able to open doors to buildings.)
                                        • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                          • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                          • Lurching Gait (Zombie can walk as fast as the living.)
                                            • Ankle Grab (Zombie only spends 1AP standing up.)
                                            Died:53 times
                                            First died:during the early outbreaks
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