carlton's brother - Level 21 Civilian

Class:Civilian A non-descript survivor.

Wearing: a blood-smeared pair of safety goggles and a scuffed and blood-soaked pair of black boots

Level:21
XP:182 Group:none
Joined:2007-12-24 01:30:25 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
    • Hand-to-Hand Combat (+15% to melee attacks.)
        • Axe Proficiency (An extra +15% when attacking with an axe.)
      • Free Running (Can move between adjacent buildings without stepping outside.)
        • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
          • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
          • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
            • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
            • Shopping (Player may choose which stores to loot, when searching a mall.)
                  • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

                              • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                  • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                  • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                    • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                                  • Memories of Life (Zombie is able to open doors to buildings.)
                                        • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                        • Lurching Gait (Zombie can walk as fast as the living.)
                                          • Ankle Grab (Zombie only spends 1AP standing up.)
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