Class: | Civilian |
Haven't killed a single player yet unless they were dumb enough to sleep outside while I was dead, so don't let the name make ya think I'm here to trash your generators and cades, it's just not the case :) Wearing: a blood-flecked black long-sleeved shirt, a torn and blood-soaked black jacket, a torn and blood-flecked black coat, a tattered and blood-soaked pair of black jeans and a blood-soaked pair of black boots |
Joined: | 2007-12-22 12:13:06 |
Skills: | - Hand-to-Hand Combat (+15% to melee attacks.)
- Axe Proficiency (An extra +15% when attacking with an axe.)
- Free Running (Can move between adjacent buildings without stepping outside.)
- Diagnosis (The HP values of nearby survivors are displayed next to their name.)
- Body Building (Player has a maximum of 60 Hit Points instead of 50.)
- Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
- Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
- Rend Flesh (Hand attacks deal an extra 1 damage.)
- Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
- Memories of Life (Zombie is able to open doors to buildings.)
- Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
- Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
- Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
- Lurching Gait (Zombie can walk as fast as the living.)
- Ankle Grab (Zombie only spends 1AP standing up.)
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