roger atthill - Level 26 Civilian

Class:Civilian A quiet man with a sad but determined look on his face. The clothing he wears tells you that he was a fire-fighter before it all happened. He also tends to spend a lot of time in the corner sharpening his ax.


Wearing: a pair of mirrored sunglasses, a tattered and blood-soaked red baseball cap, a white long-sleeved shirt, a dark blue jacket, a high-visibility jacket, a pair of dark blue trousers and a pair of black boots

Level:26
XP:7764 Group:ЯHR
Joined:2007-12-10 21:59:03 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
      • Axe Proficiency (An extra +15% when attacking with an axe.)
    • Free Running (Can move between adjacent buildings without stepping outside.)
    • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
    • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
      • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
        • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
    • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
      • Surgery (Player can heal a further 5HP if working in a hospital with power.)
    • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
    • Shopping (Player may choose which stores to loot, when searching a mall.)
      • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
    • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
    • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
    • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
    • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
    • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

            • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                      • Memories of Life (Zombie is able to open doors to buildings.)
                              • Lurching Gait (Zombie can walk as fast as the living.)
                                • Ankle Grab (Zombie only spends 1AP standing up.)
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