Zombieblob - Level 22 Zombie

Class:Zombie A former delivery boy at Molly Co. Poofs and Burgers, Zombieblob still does his job delivering poofs, but now he only accepts payment in brains, no paper or plastic.

Wearing: a cracked and blood-smeared pair of glasses, a torn and blood-soaked black T-shirt, a tattered and bloodstained straitjacket, a tattered and blood-soaked white doctor's coat, a tattered and blood-soaked pair of dark blue jeans and a crumpled and blood-soaked toe tag

Level:22
XP:378 Group:Molly Co. Poofs and Burgers
Joined:2007-11-28 00:24:14 Skills:
              • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
                      • Body Building (Player has a maximum of 60 Hit Points instead of 50.)

                              • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                                • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                                • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
                                • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)
                              • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                                • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                              • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
                                • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                              • Memories of Life (Zombie is able to open doors to buildings.)
                                • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
                                • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                  • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
                                  • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)
                                • Lurching Gait (Zombie can walk as fast as the living.)
                                  • Ankle Grab (Zombie only spends 1AP standing up.)
                                • Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)
                                  Died:49 times
                                  First died:during the early outbreaks
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