TuckerLee - Level 20 Zombie

Class:Zombie If I attack you Zed 2 Zed please don't take offence it's just that I'm at 98xp and need 2 points for next skill :)

Wearing: a cracked and blood-smeared pair of glasses, a blood-soaked pale orange long-sleeved shirt, a torn and bloodstained pale orange jacket, a torn and blood-soaked pale orange coat, a tattered and blood-soaked pair of pale orange trousers and a blood-soaked pair of pale orange trainers

Level:20
XP:31 Group:Revive me please
Joined:2007-09-28 09:17:51 Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
        • Free Running (Can move between adjacent buildings without stepping outside.)
          • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
              • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
                • Body Building (Player has a maximum of 60 Hit Points instead of 50.)

                        • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
                          • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
                            • Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)
                              • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)
                            • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
                                • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
                                • Rend Flesh (Hand attacks deal an extra 1 damage.)
                                • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
                                • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)
                              • Memories of Life (Zombie is able to open doors to buildings.)
                                  • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
                                      • Lurching Gait (Zombie can walk as fast as the living.)
                                        • Ankle Grab (Zombie only spends 1AP standing up.)
                                        Died:44 times
                                        First died:during the early outbreaks
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